Posts Tagged ‘DS’

glitchDS – midi clock control – beta

Sunday, August 17th, 2008

As you may have noticed, it’s been very quiet on the glitchDS front. That’s because I’m busy making something brand-spanking-new. However, I have succeeded in coding midi-clock control into glitchDS. For now, I’m going to call it “beta” and release it to the masses for punishment.

Download the beta here:
http://www.glitchds.com/downloads/glitchDS-beta.zip

It uses midi over wifi… specifically, the DSMI – Nintendo DS Music Interface. Before trying to get glitchDS to sync to your favorite sequencing software, get intimately familiar with DSMI and work with their sample applications, such as Pulse DS v1.2. I’m sorry, but I probably won’t be much help if you have trouble using glitchDS, so direct your questions to the new forum (glitchDS.com/forum)

In specific, glitchDS will respond to these midi message:

start = 0xfa
stop = 0xfc
clock tick = 0xf8

(* information copied from little-scale)

Alternatively, check out this strange hack using the Nintendo DS Trigger Mod:

Originally from glitchDS by admin
reBlogged by InterAccess to Geekery – Audio

Nintendo DS Goodies: glitchDS Update, repeaterDS, Wireless MIDI, DS-10

Friday, June 27th, 2008

Can $130 buy you more versatile digital musical studio hardware than (bizarrely) a Nintendo DS loaded with homebrew software? The software keeps rolling in.

The wonderful cellular automation synth glitchDS has just gotten its 1.3 update, with per-sound volume, a tap-able “pad play” page for triggering samples, quick snapshot saving, and other improvements.

Better still, the author has created a new tool, demoed in the video above. repeaterDS lets you draw on the DS screen to play a looped sample, with the Y axis impacting repeat length and X axis controlling playback offset.

repeaterDS

(Thanks, foosnark!)

dsmcu is an in-progress wireless mix controller, focused on wireless control of the mixer in the affordable Windows production app Reaper. (Eventually Pro Tools, Logic, and other DAW support is planned.) Right now, it works with the mcu protocol to support two-way fader control, VU meters (handily displayed on the top screen), track controls, banks, and scrubbing. Dan warns it’s a little tricky going getting it set up, but it looks well worth it for the brave:

Project page / getting started

Author Dan has also created a drum machine, synth, and sequencer program called bliptracker

If you’re having keeping track of all this goodness, Dan has put together a little list of the best music tools for DS:
DS music apps

And if you like wireless MIDI, be sure to check out DSMI, on which the other wireless implementations are generally based.

Finally, the Korg DS-10 DS cartridge got its launch in the UK last week, although there’s not really any news to report from the launch event and we’re mostly still waiting to get one. In the meantime, though, the 1UP Show has picked up the DS-10 in this video:

Hope to have CDM’s DS-10 hands-on soon, once I can get my hands on a DS-10!


Originally from Create Digital Music
by Peter Kirn

reBlogged by InterAccess to Geekery – Audio

Nintendo DS Scratching: New Protein DScratch Video Demo

Thursday, June 5th, 2008

DS music fans, I can’t add much that this video doesn’t show: think portable gaming, scratching goodness.

New in this version, you can layer multiple instances of the modules to combine different "tracks" of sound — beats plus scratching, for instance.

The video makes no apologies for editing or scratching ability, so no complaints, please. It’s all in good fun.

Previously:

DScratch: Warp, Scratch, and Mess with Audio on Nintendo DS


Originally from Create Digital Music
by Peter Kirn

reBlogged by InterAccess to Geekery – Audio