Hi everyone,
Just passing the word.
Jessica
>From: dorkbot-toronto <dorkbottoronto@xxxxxxxxxxx>
>To: dorkbottoronto-announce@xxxxxxxxxxx
>CC: A discussion list for dorkbot-toronto <dorkbottoronto-blabber@xxxxxxxxxxx>, Jeremy Rotsztain <jeremy@xxxxxxxxxxx>, dorkbottoronto@xxxxxxxxxxx
>Subject: Dorkbot-Toronto Meeting no. II (Thursday, April 14th, 7:00 PM)
>Date: Tue, 5 Apr 2005 09:21:39 -0400
>
>
>ANNOUNCEMENT:
>
>The next Dorkbot-Toronto meeting will take place at InterAccess on
>Thursday, April 14th at 7:00 PM.
>
>( Please forward this message wildly )
>
>-------------------------------------
>
>PRESENTERS & PRESENTATIONS include:
>
>Galen Scorer's Impossible Sky (http://www.galen.ca/art/sky)
>Jessica Field and Shawna Reiter's An Allegory of Choice
>Rob King's Locus (http://locus.e-mu.org)
>
>-------------------------------------
>
>About DORKBOT
>
>Dorkbot-Toronto (T-bot), seeks to explore all uses of technology in
>the
>development and discussion of art and creative exercise. It is meant
>to be
>an informal and collaborative environment where anyone can drop in,
>listen
>to presentations, and meet others for future collaborations. We
>invite
>people across all disciplines and skill levels to attend and explore
>ideas
>of hybridization, as well as perform open investigations into
>electronics
>and code.
>
>Meetings are always free and open to the public.
>
>For more information or to join the T-bot mailing list, visit
><http://www.dorkbot.org/dorkbottoronto> or email
><dorkbottoronto@xxxxxxxxxxx>.
>
>-------------------------------------
>
>LOCATION
>
>InterAccess Electronic Media Arts Centre is located in suite #444
>in the 401 Richmond
>Street West complex (at Spadina & Richmond). For more information
>about InterAccess please visit
>www.interaccess.org.
>
>-------------------------------------
>
>BIOGRAPHIES and PROJECT DESCRIPTIONS
>
>Galen Scorer
>
>Galen Scorer's work sits on the boundaries of technological and
>artistic
>experimentation. He is interested in combined electronic disciplines
>from
>interactive video, network art, electronics, biosensors, photography
>and
>video art.
>
>He has worked independently for five years on a broad range of
>commercial
>projects including web design, programming, interactive museum
>exhibits, and
>as an advisor and collaborator to several media artists.
>
>He has taught in many capacities at Ryerson University and Ontario
>College
>of Art and Design. Currently he is an instructor of New Media at
>Ryerson
>University. Galen is also the Research & Technology Manager for the
>Canadian
>Film Centres Habitat New Media Lab where he is responsible for
>overseeing
>the research arm of Habitat and the technology infrastructure.
>
>His interests in research and art practice focus on the development
>of tools
>and systems to expand the notion of physical space and human
>interaction. By
>situating the body in reference to our environment through networked
>and
>digital technologies, he investigates the blurring lines of virtual
>and
>physical landscapes and the ways in which our bodies inhabit those
>spaces.
>In order to construct these experiences and systems he looks towards
>the
>poetics of nature and human experience as ways in which to begin. In
>order
>to explore these ideas he helped form a research group at Ryerson
>University
>called Synth/ops, which investigates artistic uses of broadband
>networks.
>
>The Impossible Sky
>In collaboration with Tim Jackson, Habitat New Media Lab, Synthops
>Media Lab
>http://www.galen.ca/art/sky
>
>An indeterminate number of live web cameras point towards the sky.
>The
>collective presence of all these images are aggregated together into
>an
>additive composite. While it is possible to distinguish individual
>characteristics from each location the composite becomes a hybrid of
>all
>sky? the impossible sky.
>
>-------------------------------------
>
>Jessica Field
>
>Jessica Field?s work primarily focuses on creating a parallel
>between the artificial intelligence of machines to that of human
>behaviour when dealing with changing environments. She explores
>these concepts using robotic technology, computers and
>microcontrollers. She has exhibited at Inter/access in a show called
>Feedback and at the 401 Gallery in a group show called Body and
>Sense. Both galleries are located in Toronto. Her work has also been
>part of the McLuhan International Festival of the Future. Jessica
>has done performance work using a robot entitled, Stumbling Robot.
>It is a five foot machine that roams unattended in public spaces,
>such as the Pickering Town Centre and Pickering Artfest. Jessica
>Field?s work in electronics has led to her teaching children in the
>basic principles of robotics at the Children?s Technology Workshop,
>as well as adult beginner courses in electronics at Inter/Access.
>Jessica majored in new media at the Ontario College of Art and
>Design (OCAD) in Toronto and has recently received an honourable
>mention in Vida Life 7.0 Art and Artificial Life International
>Competition.
>
>Shawna Reiter
>
>Shawna Reiter is a puppet Artist who's practice focuses on the
>imitation of life, using movement and the participation of the
>viewer to create the illusion of a living entity. She has preformed
>at the Ontario College of Art and Design, the O'Leary School of
>Drama and shown at The Visual Arts Centre of Clarington. Shawna
>majored in Sculpture Installation at the Ontario College of Art and
>Design (Toronto) where she received her Bachelor of Fine Arts (2004)
>Since Graduating she has had the opportunity to collaborate with
>other artists in her field to create puppet productions for both
>film and live performance.
>
>An Allegory of Choice
>
>An Allegory of Choice will use puppetry as an illustration of the
>influences of choice and how this affects the _expression_ of
>identity. A puppet is an object that is brought to life through
>movement by the puppeteer, and is dependent on the audience's
>empathy to allow the puppet to embody its character. The characters
>in the installation all share the desire to fulfill this definition.
>When a puppet moves in front of the audience, the puppet is what it
>is intended to be. When the puppet is not moving, it exists as
>merely the potential of what it could be. Motion is the manner
>through which a puppet expresses its character, and only while the
>puppet is moving can it affirm its identity. In order to move, the
>character must rely on something outside of itself, the puppeteer.
>The character must choose how it is going to express itself through
>movement. Therefore, the viewer?s perception of the puppet creates
>its identity and its choice may affect how much attention it
>receives based on its reception by the audience.
>
>-------------------------------------
>
>Rob King
>
>Rob King is an artist, programmer, and designer based in Toronto.
>Working
>primarily in web and software art, his areas of exploration include
>social
>networking software, alternative interfaces, emergent systems, and
>the
>possibilities of wireless and ubiquitous technologies.
>
>Locus
>
>Locus:ESI (http://locus.e-mu.org) is an artwork, and a social
>experiment.
>It is a instant messaging program that analyzes the messages you
>send and
>receive to automatically try and find likenesses between the
>different
>people that you talk to online. Users can then see what links Locus
>has
>found between people in a number of factual and abstract
>visualizations.
>
>-------------------------------------
>
>http://www.dorkbot.org/dorkbottoronto
>dorkbottoronto@xxxxxxxxxxx
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